We finally managed to finish a project we’ve been busy working on during the last weeks. It is so great as stand-alone *NIX command line utility and it will also be an important part of my upcoming AnsiLove.framework release 2.0. Feel free to try, investigate, fork, improve, whatever. We released it under a MIT-style license. Like it’s PHP ancestor, AnsiLove/C will convert ANSi and artscene related file formats into beautiful PNG images. But this time, our goals were evolution, portability, performance and the most accurate rendering of all known ANSi art file types to date. Needless to say we achieved them all. At this point I’d like to thank my friends Frederic Cambus and Brian Cassidy for their ongoing support. Without you, AnsiLove/C would never have been possible. This project grew so fast because we loved what we did. Pour la legende!

Take my hand and let us dive into the wonderful world of my current projects. Take a brief glimpse on the wonders at your feet.

Today I want to introduce you to what I’ve been coding recently. Here is a Cocoa framework for rendering ANSi art, and it’s called the AnsiLove.framework. It uses a modified version of Frederic Cambus’ awesome AnsiLove as library, creating PNG images from ANSi source files.